![]() You should get a Level 3 Fire Mage instead. Since she has the ability to damage multiple enemies, a Level 2 Fire Mage can attack Ghost Voids indirectly if there is a detectable enemy on her range, however you should not rely on this so much as Ghosts usually come first than other enemies.Even though Gunner's Level 3 upgrade name is "Incendiary Ammunition", he uses bullets and guns as its main defense, not fire.Fire Mage is the first tower that uses fire as her main defense tactic the second being Pyro. ![]() This tower has a wiki staff exclusive skin.Multiple Level 4 Fire Mages can be really good for mid game, however, you should still work on getting atleast 2 Level 5 Fire Mages before wave 70, as her Ruby Cripple is very useful to slowdown the hordes of enemies that come in that wave giving your towers more time to attack them.Because of Fire Mage's short range, it is recommended to place her on turns, where you can use most of her range. I would learn and test the rotation (Yes, it’s a fairly easygoing rotation, but the number of Fireballs before reusing Scorch depends on your internet connection so, only you will know how many you can use) I would become aware of my options.She also gets the Ruby Cripple ability at later levels. Fire Mage 'summons' a ring of fire around her, killing enemies affected in range.Tail bursts with fire along with her arm bands.Ĭlothing and hair turns black, and fire turns completely red. Level 6 - Bloodfire Master: Ruby Cripple becomes permanent, and ability makes all zombies spawn with 75% health for 15 seconds.Īttire changes to orange, including ears, tail, and dress.Level 5 - Ruby Cripple: Ability: All zombies spawn with 50% speed for 15 seconds.Level 4 - Fierce Flames: Damage increases heavily, attacks faster, and pierce is increased.Level 3 - Nocturnal Vision: Can detect hidden enemies, and increases damage and range.Level 2 - Hotter Flames: Increases damage and attack speed.Level 1 - Experienced Alchemy: Increases range and pierce.Fire Mage burns enemies when attacking, dealing damage overtime.
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